Fallout New Vegas director says Obsidian had to cut ideas to finish the RPG in 18 months
Fallout: New Vegas is now remembered as one of the most respected RPGs in the Fallout series, but its development was shaped by a severe time limit. Director and lead designer Josh Sawyer has reflected on the game’s 18 month development cycle, explaining that Obsidian had to narrow its ambitions and focus on what it could do best within the schedule. Bethesda wanted a