PS5 players now get a feature Xbox still doesn’t—in Microsoft’s own game

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PS5 players now get a feature Xbox still doesn’t—in Microsoft’s own game

In a strange twist, Microsoft Flight Simulator 2024 is now offering more features on PlayStation than on Xbox.

The reason: virtual reality support has arrived on PS5—but not on Xbox consoles.

VR finally comes to PlayStation—but skips Xbox

The update brings:

  • Full PlayStation VR2 support
  • Compatibility with PS5 and PS5 Pro

This allows players to experience the game in full VR, adding a much deeper level of immersion—something already popular on PC.

Xbox still has no VR support at all

Despite being a Microsoft first-party title:

  • Xbox consoles do not support VR
  • There’s no official headset or platform integration

This creates an unusual situation:

PlatformVR support in Flight Simulator
PCYes
PlayStation 5Yes (PS VR2)
Xbox Series XS

Why this feels unusual

Normally, first-party games showcase the best features on their own platform.

Here, it’s the opposite:

  • A PlayStation feature (VR) is fully supported
  • Xbox hardware is missing that capability entirely

It highlights a long-standing decision from Microsoft to avoid investing in VR.

Xbox’s VR gap is becoming more noticeable

This isn’t a new issue, but it’s becoming more visible:

  • VR is still considered niche—but growing
  • Sony has committed with PS VR2
  • PC already supports multiple VR headsets

Meanwhile, Xbox has:

  • No VR ecosystem
  • No official headset support
  • No clear roadmap for VR

Did Xbox miss an opportunity?

There are two ways to look at this:

Argument 1: Xbox missed out

  • Could have offered a cheaper entry point into VR
  • Could have leveraged Windows VR tech earlier
  • Now feels behind in immersive features

Argument 2: Xbox avoided a risky market

  • VR adoption is still limited
  • Hardware costs are high
  • Focus stayed on core gaming and services

The bigger takeaway: platform differences are shifting

This situation reflects a bigger trend:

  • Xbox is becoming more platform-agnostic
  • Its games are appearing everywhere
  • But not every feature follows equally

In this case, PlayStation players benefit from hardware Xbox simply doesn’t support.

The bottom line

This isn’t just about one feature—it’s about direction.

  • PlayStation is investing in hardware-driven experiences like VR
  • Xbox is focusing on services, accessibility, and cross-platform play

For now, that means one surprising outcome:
PlayStation players are getting a more immersive version of a Microsoft game than Xbox users themselves.

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