Monster Hunter Wilds: Ascendance Gives Gunlance Elemental Shelling and New Boost Bracer Moves

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Monster Hunter Wilds: Ascendance Gives Gunlance Elemental Shelling and New Boost Bracer Moves

Capcom has revealed the Gunlance changes coming to Monster Hunter Wilds: Ascendance, and the weapon is receiving one of its most significant upgrades in years.

The latest weapon showcase introduces Elemental Shelling, faster attacks, new movement options, stronger guarding, aerial follow ups, and new Boost Bracer techniques. The expansion is scheduled to launch in 2027 for Xbox Series X and Series S, PlayStation 5, and PC through Steam.

The most important addition is Elemental Shelling, which allows Gunlance shell attacks to make use of elemental properties instead of relying mainly on fixed damage with a small Fire component.

Elemental Shelling changes how Gunlance builds can work

Historically, Gunlance shelling has dealt largely fixed damage, with only limited elemental contribution. That often reduced the value of elemental Gunlances because shelling did not benefit meaningfully from a weapon's elemental damage.

Ascendance appears to change that.

The trailer shows an Ice based Wyvern's Fire effect, confirming that shell attacks can now use elemental properties.

Gunlance changeWhat it does
Elemental ShellingAdds elemental properties to shell attacks
Boost DriverForward dash while guarding
Drill follow upImpales an enemy after Boost Driver
Offset uppercutCounter attack after the dash
Aerial diveFollow up attack after the uppercut
Faster attacksSpeeds up regular and shelling attacks
Improved guardReduces knockback while blocking
Reload sidestepLets you move, reload, and guard together
Mounted WyrmstakeFires Wyrmstake Cannon while mounted

The change could make Fire, Water, Thunder, Ice, and Dragon Gunlances more useful against monsters with specific elemental weaknesses.

It also builds on changes already made in Monster Hunter Wilds, where shelling damage was adjusted to scale with a Gunlance's raw attack power.

Boost Bracer expands Gunlance mobility and defense

Ascendance's new Boost Bracer system adds several new actions to Gunlance.

Boost Driver lets hunters rush forward while holding their shield in a defensive position. At the end of the move, players can choose between launching a drill into the monster or using a rising Offset attack designed to counter incoming attacks.

The uppercut can then transition into a forward aerial dive, giving Gunlance another way to close distance after knocking an enemy off balance.

When the Boost Gauge is active, the weapon receives additional improvements.

Normal attacks and shelling become faster, new combo routes become available, and blocking causes less knockback. Reduced guard recovery should make it easier to respond immediately with a counterattack.

Reloading gains a defensive movement option

One of the more practical additions is the ability to sidestep while reloading.

During this action, the hunter can reload Gunlance ammunition while continuing to guard. That addresses a vulnerable part of the weapon's traditional combat loop, where stopping to reload could leave the player exposed.

The trailer also shows a new mounted attack. Hunters can mount a monster, drive the Gunlance into its body, and fire a Wyrmstake Cannon directly into it.

Capcom has not provided detailed damage values for these new moves, so their final effectiveness will depend on the expansion's balancing.

Status Shelling has not been confirmed

The reveal of Elemental Shelling also raises questions about Poison, Paralysis, Sleep, and Blast weapons.

The supplied showcase confirms elemental shelling, but it does not establish whether shell attacks will also apply status effects.

That remains unconfirmed.

Monster Hunter Wilds: Ascendance is planned for release in 2027. The Gunlance changes shown so far suggest Capcom is expanding both its offensive options and defensive flexibility, with Elemental Shelling likely to have the biggest effect on how the weapon is built and used.

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