Final Fantasy VII Remake Part 3 is being built as more than a simple ending

news
Final Fantasy VII Remake Part 3 is being built as more than a simple ending

Square Enix does not want Final Fantasy VII Remake Part 3 to feel like a final checklist of unfinished story moments. According to trilogy director Naoki Hamaguchi, the goal is much bigger. The third game is being developed as the full realization of what the remake project has been building toward since the first entry.

In a new interview with ComicBook, Hamaguchi explained that each game in the trilogy was designed to expand the player experience rather than repeat the same structure. Final Fantasy VII Remake focused closely on story, characters, and Midgar. Final Fantasy VII Rebirth then opened the journey with a larger world map and more freedom. The third game is expected to push that idea even further.

Square Enix wants the final Final Fantasy VII Remake game to feel like the trilogy’s biggest step forward

The important message from Hamaguchi is that Part 3 is not being treated as a simple wrap-up. Of course, it still has to finish Cloud’s story and bring the trilogy to a proper conclusion. But the development team is also asking how far the overall experience can grow.

That is why the Highwind matters so much. Hamaguchi did not reveal exact gameplay details, but he clearly teased the airship when talking about the third game’s scale. For fans of the original Final Fantasy VII, the Highwind is not just a vehicle. It represents a major shift in freedom, exploration, and world travel.

A table makes the trilogy’s growth easier to see:

GameMain focus
Final Fantasy VII RemakeA deeper story and character-focused version of Midgar
Final Fantasy VII RebirthA larger world map with more open exploration
Final Fantasy VII Remake Part 3A bigger final experience that may use the Highwind to expand the world further

That progression is important because the remake trilogy has never been a one-to-one copy of the original game. Square Enix has changed story beats, expanded characters, added new systems, and reworked the way players move through the world. Part 3 now has the difficult job of bringing all of that together without feeling smaller than Rebirth.

Hamaguchi also said development is moving on schedule. Square Enix is not ready to show the game yet, but preparations for the announcement are underway. That should reassure fans who are waiting for the first real look at the final entry.

There is also a natural timing point coming soon. The original Final Fantasy VII will celebrate its 30th anniversary on January 31, 2027. Square Enix has not confirmed that Part 3 will be tied to that date, but it would make sense for the company to use the anniversary period for a major reveal or release push.

For now, the clearest takeaway is that Square Enix knows expectations are high. Final Fantasy VII Remake Part 3 has to end the trilogy, but it also has to prove why this long remake project needed three full games. If the team delivers on its promise of scale, the Highwind could become the feature that makes the final chapter feel truly different from the first two.

Discover: News

Discussion (0)

Be the first to comment.