Microsoft’s first party gaming division has entered a new phase after four development teams left the Xbox Game Studios group. The changes reduce the number of studios operating directly under the main Xbox banner, although Microsoft still controls a much larger collection of developers through Bethesda, Activision Blizzard, and King.
Compulsion Games and Double Fine Productions are moving forward as independent studios. Ninja Theory and Undead Labs are also leaving Microsoft, but both are being sold to buyers that have not yet been identified.
The departures follow a wider restructuring that includes 3,200 job cuts across Xbox. The changes affect teams responsible for games such as South of Midnight, We Happy Few, Psychonauts 2, Hellblade, and State of Decay.
Arkane is also part of ongoing discussions. The studio is currently developing Marvel’s Blade, but its long term position within Microsoft has not been confirmed. Arkane operates under Bethesda rather than the main Xbox Game Studios group, so its situation is separate from the four confirmed departures.
Nine development teams remain under the main Xbox Game Studios banner
Following the restructuring, Microsoft retains nine dedicated development studios within Xbox Game Studios. These teams are responsible for several of the company’s largest and most established franchises.
| Studio | Major projects or franchises |
|---|---|
| Halo Studios | Halo |
| InXile Entertainment | Clockwork Revolution |
| Mojang Studios | Minecraft |
| Obsidian Entertainment | The Outer Worlds and Grounded |
| Playground Games | Forza Horizon and Fable |
| Rare | Sea of Thieves |
| The Coalition | Gears of War |
| Turn 10 Studios | Forza Motorsport |
| World’s Edge | Age of Empires |
The list shows that Xbox still has several major properties under direct control. Halo, Minecraft, Forza, Fable, Gears of War, and Age of Empires remain central parts of Microsoft’s gaming portfolio.
However, the reduced lineup also raises questions about variety. Compulsion Games, Double Fine, Ninja Theory, and Undead Labs produced projects with distinct styles and smaller audiences. Their departure could leave the main Xbox group more dependent on established franchises and larger commercial releases.
Turn 10’s position has also attracted attention following previous staff reductions. The studio remains part of Xbox, although its future role and the direction of the Forza Motorsport series are unclear.
Microsoft still owns a much larger network of studios
The nine studios do not represent the full scale of Microsoft’s gaming business. The company also owns Bethesda Game Studios, id Software, MachineGames, ZeniMax Online Studios, Blizzard Entertainment, King, and several Call of Duty development teams.
This wider group controls franchises including Fallout, The Elder Scrolls, Doom, Diablo, World of Warcraft, Candy Crush, and Call of Duty. Microsoft therefore retains one of the largest gaming portfolios in the industry despite the reduction within Xbox Game Studios.

Several important projects remain in development. InXile is working on Clockwork Revolution, Playground Games is preparing Fable, and The Coalition continues to support the Gears franchise. Obsidian remains responsible for multiple role playing and survival projects, while Halo Studios is developing the future of Microsoft’s flagship shooter series.
The restructuring suggests that Microsoft is placing greater focus on commercially proven properties, shorter development schedules, and projects with clearer financial potential. Smaller or more experimental games may increasingly come from outside partners rather than internal teams.
The four departing studios are not being closed, which gives their teams an opportunity to continue developing games under new ownership or as independent companies. However, questions remain about existing projects, intellectual property ownership, platform availability, and whether future releases will continue to appear through Xbox Game Pass.



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