Call of Duty: Modern Warfare 4 is now playable in beta on Xbox Series X and Xbox Series S, giving an early look at how the game performs across both consoles before its full release on October 23, 2026.
The beta includes both multiplayer and a campaign mission, with two graphics modes available on each current generation Xbox console. Players can choose between 60Hz and 120Hz options, although the actual resolution and frame rate behavior differs significantly between Series X and Series S.
The early build appears visually strong overall, with lighting standing out as one of its better features. However, performance is still subject to change because this is a beta rather than the final release.
Xbox Series X Delivers the Most Stable Experience
Xbox Series X targets a dynamic 4K output in both available performance modes.
The 60Hz mode appears to use an internal resolution closer to 1440p before scaling to the final image. Performance is generally very stable at 60 FPS, with only occasional dips during multiplayer matches.
The 120Hz mode lowers internal resolution further, reportedly sitting around 1080p while still targeting dynamic 4K output. Multiplayer performance is much higher in this mode, usually ranging between approximately 110 FPS and 120 FPS.
Campaign performance is more demanding. Rather than staying close to 120 FPS, the campaign tends to operate around 80 FPS to 90 FPS in the high refresh rate mode.
| Console and mode | Target output | Approximate internal resolution | Early performance |
|---|---|---|---|
| Xbox Series X 60Hz | Dynamic 4K | Around 1440p | Mostly locked 60 FPS |
| Xbox Series X 120Hz | Dynamic 4K | Around 1080p | Around 110 to 120 FPS multiplayer |
| Xbox Series X 120Hz campaign | Dynamic 4K | Around 1080p | Around 80 to 90 FPS |
| Xbox Series S 60Hz | Dynamic 1440p | Around 1080p to 1206p | Around 60 FPS, with some dips |
| Xbox Series S 120Hz | Dynamic 1440p | Around 576p to 1080p | Roughly 70 to 120 FPS |
Xbox Series S Makes Larger Resolution Compromises
Xbox Series S offers the same two performance choices, but it targets a dynamic 1440p output rather than 4K.
In 60Hz mode, the internal resolution is estimated to sit between roughly 1080p and 1206p. Multiplayer generally stays around 60 FPS during active combat, although performance can briefly fall to around 40 FPS during respawn sequences.
Campaign performance is more consistent in the 60Hz mode, where the game appears to hold close to 60 FPS for much of the tested content.
The 120Hz mode is considerably less stable.
Multiplayer can reach the full 120 FPS target in some situations, but drops can push performance down to around 70 FPS. The campaign generally falls between approximately 70 FPS and the low 90s.
Internal resolution can also drop sharply in this mode, reportedly ranging from about 576p to 1080p depending on the workload.
The 60Hz Mode Looks Like the Safer Choice on Series S
The early beta results show a clear difference in how the two consoles handle Modern Warfare 4.
Xbox Series X appears comfortable in both modes, particularly in multiplayer. The 60Hz option provides the most consistent performance, while 120Hz offers a much smoother experience with only moderate fluctuation.

Xbox Series S can still deliver strong results, but the 120Hz mode comes with much larger compromises in both frame rate stability and image resolution.
For Series S players, the 60Hz option currently appears to offer the better balance between clarity and consistent performance, especially for the campaign.
Beta Performance May Improve Before Launch
These results should be treated as an early snapshot rather than final performance targets.
Modern Warfare 4 is still in beta, giving the development team time to adjust resolution scaling, frame rate behavior, graphics settings, and general optimization before launch.
The first beta period runs until August 25, while a second beta weekend begins on August 28 and continues through September 1.
Call of Duty: Modern Warfare 4 launches on October 23, 2026 for Xbox Series X and Series S, with the current beta showing that Series X is already delivering a strong experience while Series S remains playable with more noticeable compromises.



Discussion (0)
Be the first to comment.