Microsoft has moved Xbox disc to digital licensing out of the Xbox Insider Program, and the feature now sits on the public Xbox Support site with no preview wording attached. The trade is printed in the fine print of Microsoft's own announcement art, which promises "One revokable digital license per game disc".

Inserting an eligible Xbox One or Xbox Series X disc while signed in grants a digital copy of that game. Neither the announcement nor the support article names a fee of any kind.
The digital copy unlocks Xbox Play Anywhere and Xbox Cloud Gaming where the game supports them. It also stays tied to the piece of plastic that created it.
How the claim works
Microsoft says simply playing a supported disc while signed in is enough. "A confirmation will appear to let you know that you've received your digital license," the support page says.
Owners with a shelf of discs can work through them faster by turning off autoplay. Xbox Support says to uncheck Play disc automatically, then highlight the box art, press the Menu button and select Get digital license.
Claimed titles show up in the full library with a disc to digital licensing badge. For multi-disc sets, Microsoft says to always use disc one.

Which consoles and discs qualify
The console needs an optical drive. "Any XBOX console with an optical disc drive can be used to claim a digital license on supported XBOX One and XBOX Series X discs," according to the support page.
That leaves out the all-digital Xbox Series S, which has no drive. Microsoft does not name the Series S anywhere on the page.
Original Xbox and Xbox 360 discs are not supported either. Microsoft says eligibility "varies due to technical, licensing, publishing, manufacturing, or other factors" and that it "may also change eligibility over time".
Jason Ronald, VP Next Generation, wrote on Xbox Wire in August that the feature was starting with thousands of titles. No list of eligible games has been published, and no participating publisher has been named by Microsoft.
What the licence costs later
The disc itself is untouched. "You will be able to continue to play the disc even after you've received your digital license," Microsoft says.
The licence is the part that can disappear. Microsoft says that "if you lose, sell, give away, or otherwise no longer possess a qualifying disc, access to associated disc to digital licenses may be limited or revoked".
That is the concrete trade. A disc can be lent to a friend or sold on at any time, and a disc to digital licence can do neither.
Microsoft even ships a screen for the losses. Under Settings, Personalization and Games & apps there is a section labelled "View games you no longer have access to through disc to digital licensing".
Recovering a title means reinserting the disc and claiming again, or buying the digital version from the Microsoft Store. The question of whether the next console reads discs at all is still live, and an Xbox Insider survey asked players about exactly that in September.
What Microsoft has not published
No Xbox Wire post announces general availability. The only post about the feature is dated August 26 and is filed under Xbox Insider, which leaves the support article as the clearest signal that the gate is open.
A wider rollout to all players in late September has been reported, along with an email to players. Microsoft has published neither the date nor the message.
No region list exists, so the geographic reach is unclear. Microsoft also does not say how it detects that a disc has changed hands, or where "may be limited" ends and "revoked" begins.
There is a storage bill behind all this as well, since claimed games still have to be downloaded. Gears of War E-Day alone asks for 115GB, and Play Anywhere titles can follow owners onto Xbox handhelds such as the ROG Xbox Ally X20, where space is tighter still.



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