Chrome and Edge Are Getting Better at Detecting Xbox Controllers on Windows

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Chrome and Edge Are Getting Better at Detecting Xbox Controllers on Windows

Microsoft is working on a Chromium change that helps Chrome and Edge detect Xbox controllers more reliably on Windows. This improves support for browser games and cloud gaming.

To be clear, this does not affect Chrome or Edge on Xbox consoles. Browsers already work as expected on Xbox, where controllers are native to the system. The work targets Chrome and Edge on Windows PCs, where Xbox controllers can work in games but fail to appear or stay responsive inside the browser.

Xbox Controller Support in Chrome and Edge on Windows

Microsoft engineers are updating the shared Chromium engine used by Chrome and Edge to work with a newer Windows controller system. Many modern PC games already rely on this system.

With the update, the browser can detect when a controller connects, track buttons and thumbsticks, and send that input to websites that support gamepads.

If you use an Xbox controller for browser games, emulators, or cloud services such as Xbox Cloud Gaming or GeForce NOW, the controller should appear more consistently once the change reaches public builds. Input should also stay responsive during gameplay.

The code also improves how the browser handles multiple controllers. This helps on Windows PCs that connect more than one gamepad for local multiplayer or shared use.

The change should appear first in early Chrome and Edge versions on Windows. Testers can check gamepad test pages and browser games to see whether more controllers show up correctly.

Later, once this becomes the default behavior, most Windows users should notice fewer cases where a controller works in PC games but not in the browser, without changing settings or flags.

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