Bethesda Game Studios has officially confirmed remasters of Fallout 3 and Fallout: New Vegas as part of a wider plan covering Fallout, The Elder Scrolls and Starfield.
Both remasters are in development, although release dates and platform details have not been announced. Bethesda also confirmed that Obsidian is working on a separate Fallout project, while Fallout 5 has entered pre-production as the long term destination for the series.
The Elder Scrolls VI remains Bethesda Game Studios’ main development priority, with most of the team currently working on it. Starfield will continue receiving new stories, gameplay improvements and additional content, including a new Starborn release planned for next year.
Fallout 76 will also remain active. Bethesda plans to add an expansion next year that serves as a prequel to Fallout 3, further connecting the online game with one of the series’ most recognised entries.
| Project | Current status |
|---|---|
| Fallout 3 Remastered | In development |
| Fallout: New Vegas Remastered | In development |
| Obsidian Fallout project | Officially confirmed |
| Fallout 5 | In pre-production |
| Fallout 76 | New Fallout 3 prequel expansion planned |
| The Elder Scrolls VI | Bethesda’s primary development focus |
| Starfield | Further stories, updates and Starborn content planned |
| Creation Engine 3 | Supporting Fallout 5 and The Elder Scrolls VI |
Fallout 3 and New Vegas are finally receiving modern remasters
The confirmation ends years of rumours surrounding updated versions of Fallout 3 and Fallout: New Vegas.
Bethesda has not explained how extensive the remasters will be. It is therefore unclear whether they will use a similar approach to The Elder Scrolls IV: Oblivion Remastered, combining modern presentation with the structure and systems of the original game.
Important technical details remain unknown, including resolution, frame rate, engine changes, mod support and whether the releases will preserve existing downloadable content.
Fallout 3 originally launched in 2008 and introduced Bethesda’s open world RPG structure to the franchise. Fallout: New Vegas followed in 2010, developed by Obsidian Entertainment using technology and systems based on Fallout 3.
Both games remain playable through backward compatibility on Xbox, but dedicated remasters could provide improved graphics, modern controls and better performance across current hardware.
The absence of release dates suggests players should not assume either game is arriving soon. Bethesda has only confirmed that work is underway.
Obsidian is officially returning to Fallout
Obsidian’s new Fallout project has also moved from rumour to confirmation.
Bethesda described it only as a new Fallout project and did not provide a title, setting or release window. It is also unknown whether the game will be a direct sequel to New Vegas or an entirely separate entry.

Obsidian’s involvement is significant because the studio developed Fallout: New Vegas, which remains one of the most highly regarded games in the series.
Microsoft now owns both Bethesda and Obsidian, making collaboration easier than it was when the studios operated under separate companies.
The project could help reduce the long wait for Fallout 5, which remains in pre-production. Bethesda described Fallout 5 as its long range destination, indicating that it is still several years away from release.
Having Obsidian and other teams develop Fallout projects may allow the franchise to remain active while Bethesda concentrates on The Elder Scrolls VI.
The Elder Scrolls VI is now Bethesda’s main priority
Bethesda says the majority of its development team is working on The Elder Scrolls VI.
The studio reports that the project is progressing according to plan and that developers are already playing it internally. It has not shared gameplay, a release window or detailed information about the setting.
The game is being built with Creation Engine 3, a new version of Bethesda’s technology that will also support Fallout 5.
According to the studio, the engine includes updated tools, rendering technology and systems designed to let teams work on several projects at the same time.
This could help Bethesda manage its growing collection of games, but the engine’s practical benefits will remain unclear until the company shows a finished release using it.
ZeniMax Online Studios will also collaborate more closely with Bethesda Game Studios on The Elder Scrolls. The team will continue supporting The Elder Scrolls Online while contributing to the wider franchise.
Starfield will continue receiving major updates
Bethesda has made it clear that Starfield is not being abandoned.
The studio plans to expand the Settled Systems with new stories, focused gameplay improvements and further updates. New Starborn content is scheduled for next year, although its scale and format have not been explained.
Creator support will also remain part of the roadmap. Bethesda says more than 40 percent of Starfield players customise the game through Creations, its official system for community made content and modifications.
Continued investment in Starfield suggests Bethesda still views it as a long term franchise despite its mixed reception at launch.
The roadmap does not confirm a sequel, but the company’s commitment to new content indicates that the existing game will remain active while The Elder Scrolls VI moves through full production.
Bethesda’s new plan is heavily focused on established role playing franchises. Fallout receives the largest number of announced projects, while The Elder Scrolls VI remains the studio’s immediate priority and Starfield continues as an actively supported game.



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